BIO

Elif Erdine Baskin is an architect and researcher. She received her Master of Architecture and Urbanism degree from the Architectural Association Design Research Lab (AADRL) in 2006. She received her Bachelor of Architecture degree from Istanbul Technical University in 2003, graduating as the top 3rd of her class.

Since 2006, she has been working for ZAHA HADID Architects in London.

She is the co-founder of YME, a design research collaboration of young architects, actively pursuing theory and practice of architecture through research into applications of mathematics in design and fabrication.

Tag Cloud

AA canopy competitions GC Mathematica News Parametric Parametric facade parametric wall tiling Publication Ribs slip-case

Fethiye Municipality Shopping Mall Competition

Back to conventional architecture for a shopping mall competition in one of the most touristic destinations of Turkey, Fethiye. The competition resulted in June.

“Shopping is arguably the last remaining form of public activity.” (Rem Koolhaas, The Harvard Design School Guide to Shopping / Harvard Design School Project on the City 2, Taschen, 2002)

The proposal brings together 2 distinct urban programmes, the Urban Park and the Shopping Mall. Constructing its presence from the duality created by these otherwise discrete functions, it creates an urban activity area as its exterior shells emerge from the landscape at different intervals and become a park. The shopping mall function is distributed beneath these shells.

Credit List:

Designers: Elif Erdine Baskin, Ceyhun Baskin

Design Consultants: Evren Basbug, Inanc Eray

Static Consultant: I. Cem Baskin

Electrical Engineering Consultant: Ali Gunduz

Mechanical Engineering Consultant: Soylu Kaan Akyurek

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Parametric Wall Tiling

Parametric wall tiling study generated in GC. The wall tile itself is a 3-dimensional form inspired from the Tetracoralla depicted in Ernst Haeckel’s “Art Forms in Nature”.  The same wall is populated twice with the wall tile components; the first series being a less dense and the second series being a denser version.

Tetracoralla(from “Art Forms in Nature”; Ernst Haeckel, http://en.wikipedia.org/wiki/Rugosa )

 

 

 

 

 

 

 

 

 

Version 01//Less Dense

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Version 02//More Dense

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Single Wall Tile Component

 

 

 

 

 

 

 

 

 

 

 

 

 

Facade Design Ver.01

Different façade studies developed during May for a potential commission in Adana, Turkey. The brief is designing a façade for a multi storey retail building. Option 01//Louvers is defined by parametrically rotated louvers with gradually varying percentages of look-at constraint. Option 02//Tubes is characterized by semi-transparent tubes in 3 different sizes which are then randomly rotated to create a façade pattern.

 

Option 01//Louvres

 

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Option 02//Tubes

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GC Canopy Ver.01

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A canopy design created in Generative Components by the population of 3d parametric components.

A series of canopies that are created by just updating the definitive geometry will be uploaded soon..

GC Rib Structure

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A recent rib structure study developed in GC.

The depth of the ribs is controlled by a variable which is calculated in relation Dot.Product function. Dot Product: In mathematics, the dot product, also known as the scalar product, is an operation which takes two vectors over the real numbers R and returns a real-valued scalar quantity. It is the standard inner product of the Euclidean space.In Euclidean geometry, the dot product, length, and angle are related: For a vector a, aa is the square of its length, and, more generally, if b is another vector, a * b = |a| *|b| *cos(?) where|a| and |b| denote the length (magnitude) of a and b , and ? is the angle between them. Since |a|cos(?) is the scalar projection of a onto b, the dot product can be understood geometrically as the product of the length of this projection and the length of b.

(http://en.wikipedia.org/wiki/Dot_product )

 

The variable created in this example takes the Arccosine of the Dot Product for 2 vectors, which are the Z direction of the base coordinate system and the Z direction of the coordinate system created on the surface. Since the result will be an angle between 0 and 180, the Arccosine of the Dot Product is divided to 180, thus producing a variable between 0 and 1.

AADRL.TEN Book Special Edition Book Case: morpho.X

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YME has been commissioned by the Architectural Association to design and manufacture a special edition book case for “DRL TEN: A DESIGN RESEARCH COMPENDIUM”. The book is a critique of the 10 years of DRL, including thesis projects, articles by the tutors, etc.

X: 1. (Roman numerals) The number 10.    

2. a letter in the Latin alphabet.

3. an unknown variable in algebra. (from wikipedia.com and wiktionary.org)

The concept of morpho.X is derived from the trajectories that X would travel in time through an unknown landscape. As X makes its journey in this unknown landscape, it creates multiple trajectories and fuses with the landscape, adapting its morphology to the changing topography. X becomes the landscape, or the landscape becomes X; the result is a Moire pattern.

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dsc_0004.jpg  dsc_0005.jpg The book and the special edition slipcase, morpho.X, were launched on the 13th of March at the AA.

Smart Geometry 2008

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I’ve attended the Smart Geometry 2008 Workshop and Conference, which was held on February 27th- March 5th, in Munich.

The workshop structure was comprised of 5 different categories, namely Environment, Fabrication, Form, Computation, and Architecture.  I was part of the Computation group, looking into ways of scripting and manipulating mathematically defined forms in GC.  My goal was to develop YME’s proposal for the AADRL.TEN Pavilion, basically defining the underlying geometry, the mobius-klein nonmanifold, in a parametric manner inside GC and then populating this geometry with components of varying depths and openings. In GC script, it is possible to describe any geometry with an explicit formula. Thus, by defining the x, y, z parameters of the surface and inserting variables for its sub-domains in GC script, it was possible to visualize any part of the surface by changing the sub-domain variables. Afterwards, four types of simple components with different depths and openings were assigned to the UV coordinates to populate the 4 sub-domains of the mobius-klein nonmanifold.  

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Mobius-Klein nonmanifold scripted in GC.

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Sub-domain of the surface visualized by changing variables.

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Sub-domain populated with one type of component.

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My next intention for the future is to map coordinates of differing densities on the surface, since UV coordinates are sometimes not enough to emphasize the topological transformations in surfaces. Mapping denser coordinates on areas of the surface with more curvature and less coordinates in areas with less curvature would both enhance the visual effect and also be more beneficial for manufacturing purposes.

“Digital Concrete” Dossier published in Betonart, Winter 2008 issue

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Elif Erdine Baskin and Ceyhun Baskin have been the guest editors of Betonart for its Winter 2008 issue, investigating the impact of concrete and digital technologies upon one another under the theme “Digital Concrete”. Their article “Towards a Paperless Architecture” have been published alongside with articles from Christos Passas (ZHA), Charles Walker (ZHA), Andrew Murray (AKT), and Wolfgang Rieder (Rieder FiberC).

Read more »

YME is a finalist in the AADRL.TEN Competition

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The AADRL.TEN Competition was organized in October by the AA Design Research Lab (DRL) to rethink and celebrate its 10th anniversary. More than 30 proposals were submitted by postDRL designers. YME has been selected as one of the 5 finalists with their parametrically generated pavilion. Read more »